[gd_scene load_steps=5 format=3 uid="uid://wtpox7m5vu2b"]

[ext_resource type="Script" uid="uid://ook5rcwquue" path="res://addons/godot-xr-tools/effects/fade.gd" id="1_6667f"]
[ext_resource type="Shader" uid="uid://crgou0mlv2l0s" path="res://addons/godot-xr-tools/effects/fade.gdshader" id="1_tjen8"]

[sub_resource type="QuadMesh" id="QuadMesh_aqp6r"]
custom_aabb = AABB(-5000, -5000, -5000, 10000, 10000, 10000)
size = Vector2(2, 2)

[sub_resource type="ShaderMaterial" id="ShaderMaterial_xjgy8"]
render_priority = 50
shader = ExtResource("1_tjen8")
shader_parameter/albedo = Color(0, 0, 0, 1)

[node name="Fade" type="Node3D"]
script = ExtResource("1_6667f")
cull_mask = 1

[node name="FadeMesh" type="MeshInstance3D" parent="."]
visible = false
mesh = SubResource("QuadMesh_aqp6r")
surface_material_override/0 = SubResource("ShaderMaterial_xjgy8")
