adds the game
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://bwmhlojwxib7d"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_0wfyh"]
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frequency = 0.0157
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domain_warp_enabled = true
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domain_warp_type = 2
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_ycumx"]
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generate_mipmaps = false
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noise = SubResource("FastNoiseLite_0wfyh")
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[resource]
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albedo_color = Color(0.6901961, 0.40784314, 0.2509804, 1)
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albedo_texture = SubResource("NoiseTexture2D_ycumx")
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texture_filter = 0
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