adds the game

This commit is contained in:
2026-08-14 18:01:56 -04:00
commit 9edadb3ce2
563 changed files with 39331 additions and 0 deletions
+16
View File
@@ -0,0 +1,16 @@
extends MultiplayerSpawner
@export var network_player: PackedScene
func _ready() -> void:
multiplayer.peer_connected.connect(spawnPlayer)
func spawnPlayer(id: int) -> void:
if not multiplayer.is_server(): return
var player: Node = network_player.instantiate()
player.name = str(id)
get_node(spawn_path).call_deferred("add_child", player)