Files
Foppitier/scripts/rigid_body_3d_2.gd
2026-08-14 18:01:56 -04:00

12 lines
270 B
GDScript

extends StaticBody3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
print(get_path())
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
self.position.x += 0.01