Files
Foppitier/scripts/networkHandler.gd
T
2026-08-14 18:01:56 -04:00

23 lines
529 B
GDScript

extends Node
var IP_ADDRESS: String = "localhost"
const PORT: int = 42069
var peer: ENetMultiplayerPeer
func startServer() -> void:
peer = ENetMultiplayerPeer.new()
peer.create_server(PORT)
multiplayer.multiplayer_peer = peer
print("server started")
$/root/main/world/MultiplayerSpawner.spawnPlayer(1)
func startClient(IP_target) -> void:
if IP_target != "":
IP_ADDRESS = IP_target
peer = ENetMultiplayerPeer.new()
peer.create_client(IP_ADDRESS, PORT)
multiplayer.multiplayer_peer = peer
print("client started")